using System;
using System.Collections.Generic;
using System.Linq;

namespace iTron.Model
{
    public class Utils
    {
        public const int BUTTON_LEFT = 1, BUTTON_RIGHT = 2, BUTTON_BOOST = 3, BUTTON_BRAKE = 4;
        public const int DIRECTION_UNKNOWN = -1, DIRECTION_TOP = 1, DIRECTION_RIGHT = 2, DIRECTION_BOTTOM = 3, DIRECTION_LEFT = 4;
        public const int GAMESTATUS_NOTSTARTED = -1, GAMESTATUS_STARTED = 1, GAMESTATUS_FINISHED = 10, GAMESTATUS_GAMEOVER = 20;
        public const float SPEED_LOW = 250, SPEED_NORMAL = 500, SPEED_HIGH = 750;
    }
}
